WE WHO LINGER
The premise of this game is that the player is the last defense for a long forgotten tribal civilization. The player must traverse the land in search of memories of the past to help increase its spiritual power while fighting off waves of enemies hell bent on taking down the village crystal at the center. 
My role in this game was world creation involving blueprints, grey boxes and fully fleshing out the world with collectables and additional environmental assets. I was also in charge of directing, shooting, and editing the Announcement trailer for the release which is set for August.
Team
Creative Director
Producer
Design Lead
Programming lead
eric olsen
Art Director
Designers
Peter arzola
Ryan Shereda
Artists
Bacon Shao
Natalie Sobery
Programmers
Sound Designer
Composers
Matt Lalas
Christian Sauder
Conner Whitman